WAR! The Card Game
A multiplayer Roblox take on the card game War, with collectible custom cards, NPC shops, and a fair, earn-only economy.
Overview
WAR! takes the classic card game and turns it into a social, collectible multiplayer game on Roblox. Players match up, battle with their decks, earn points, and build a collection of custom cards.
What's in the game
- 4 modes: Classic, Hand War (you pick your card), Blitz, and a new mode that rotates in every week
- Computer opponents: Easy, Normal, and Hard "Knight" opponents, so players never have to wait for a match
- 40+ collectible decks with rarities from Common to Godly
- Retention systems: daily quests, login rewards, win-streak bonuses, and a free pack on your first win
- Emotes players can show off at the table
Since launching on October 17, 2026, the game has passed 1,200 visits, and I keep shipping updates.
Design decisions
- Earn-only points: points can't be bought. They're earned by playing and spent on random card packs.
- No gambling: there's no wagering on matches. Packs sold for Robux have fixed, visible contents that rotate, so players always know what they're paying for.
- Fair leaving rule: leaving a match gives you 0 points instead of a harsher penalty.
- Collectible cards: cards double as deck skins and a collection to complete.
Shops and cosmetics
- Blue NPC: card packs for points (permanent)
- Yellow NPC: emotes for points or Robux (permanent)
- Green NPC: limited-time emotes and card decks for Robux
Emotes can be used during matches and in walk-up scenes.
My role
I designed the game and built the map and world myself in Roblox Studio. The scripts were written with AI coding tools, and I tested and troubleshot them in Studio. The custom card art was made with AI image tools. After launch I set up and ran the Roblox ad campaigns to bring in players.